<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6286210764994122388</id><updated>2012-02-16T14:54:55.892-08:00</updated><category term='sky'/><category term='Animation Overrider'/><category term='login'/><category term='cache'/><category term='camera'/><category term='avatar'/><category term='dress-up'/><category term='graphics'/><category term='map'/><category term='presets'/><category term='world'/><category term='environment'/><category term='inventory'/><category term='communication'/><category term='preferences'/><category term='viewer'/><category term='windlight'/><category term='teleport'/><category term='posestand'/><category term='interface'/><category term='locations'/><category term='acquisitions'/><category term='notifications'/><category term='water'/><category term='sound'/><category term='transparency'/><category term='appearance'/><category term='editing'/><category term='pie menu'/><category term='wind'/><category term='menu'/><category term='rezz'/><category term='attachments'/><category term='getting around'/><title type='text'>Metaverse Tutorials</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>17</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-7016229558450877591</id><published>2011-08-15T04:12:00.000-07:00</published><updated>2011-09-10T04:46:07.664-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><title type='text'>Step 01: Creating your NGrid avatar</title><content type='html'>Please go to this URL:&amp;nbsp;&lt;a href="http://ngrid.org/blog/?q=node/3"&gt;http://ngrid.org/blog/?q=node/3&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This will take you to a page with three start up avatars, a furry, a male and a female.&amp;nbsp;Since NGrid is a virtual world which emphasizes a difference the start-up avatars too are different - they are all white!&amp;nbsp;You will be able to completely change your appearance and gender once you are in-world, so basically you can click on either one. &lt;br /&gt;&lt;br /&gt;From here you will go to a new screen where you will be asked to enter your user information. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;In other words this screen is where you decide upon the name of your avatar and your password with which you login to NGrid.&lt;/span&gt;&lt;/span&gt;&amp;nbsp;So, give your avatar a first name, a last name, a password and then enter the email address where you wish to receive the validation email and click the blue "submit and validate" button at the bottom. &lt;span class="Apple-style-span" style="background-color: black; color: #f3f3f3;"&gt;And choose wisely since the avatar's name cannot be changed later!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;OK! All set to go! Now go to your email and click on the validation link and then you are ready to enter &lt;a href="http://newgenresgrid.blogspot.com/"&gt;NGrid, the sophisticated metaverse!&lt;/a&gt;&lt;br /&gt;;-)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-7016229558450877591?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/7016229558450877591/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/creating-your-ngrid-avatar.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/7016229558450877591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/7016229558450877591'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/creating-your-ngrid-avatar.html' title='Step 01: Creating your NGrid avatar'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-5100033828842164911</id><published>2011-08-13T05:19:00.000-07:00</published><updated>2011-10-30T02:41:29.312-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='login'/><category scheme='http://www.blogger.com/atom/ns#' term='interface'/><category scheme='http://www.blogger.com/atom/ns#' term='viewer'/><title type='text'>Step 02: Setting up your viewer</title><content type='html'>The recommended viewer for the open metaverse is the &lt;a href="http://wiki.kokuaviewer.org/wiki/Imprudence:Downloads"&gt;Imprudence Viewer&lt;/a&gt; and therefore this is the one that you too should definitely use. To download the viewer go to this URL: &lt;br /&gt;&lt;a href="http://wiki.kokuaviewer.org/wiki/Imprudence:Downloads"&gt;http://wiki.kokuaviewer.org/wiki/Imprudence:Downloads&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;Before you decide upon which version of Imprudence to use you may also wish to &lt;a href="http://wiki.kokuaviewer.org/wiki/SSE2_Optimization"&gt;check whether your PC (Windows only) can run an SSE2 optimized viewer&lt;/a&gt;, and if so you can use that version also since it is reputed to be slightly faster than the standard release.&lt;br /&gt;&lt;br /&gt;The downloads page on the official NGrid blog also gives you a list of minimum system requirements, so you may want to check these out before you proceed also:&amp;nbsp;&lt;a href="http://ngrid.org/blog-NEW/?q=node/4"&gt;http://ngrid.org/blog-NEW/?q=node/4&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And now we need to look at how you set up NGrid as a new grid on your viewer: The 3 screenshots below will guide you through the process step by step. The all important info which you need is the login URI which is &lt;span class="Apple-style-span" style="background-color: black; color: #f3f3f3;"&gt;http://login.ngrid.org:8002/&lt;/span&gt;. You will see where this will be needed in image three, during step 02 as is shown on that image.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-5Civn8Qq5I0/TkkgGVcMOsI/AAAAAAAACmo/qb__Dcj2j24/s1600/set-up-grid01.png" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="184" src="http://1.bp.blogspot.com/-5Civn8Qq5I0/TkkgGVcMOsI/AAAAAAAACmo/qb__Dcj2j24/s1600/set-up-grid01.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;When you start up the viewer, on the bottom you will see the above entry fields. In all likelihood the grid will be set to OSgrid, but do not worry about this, we will be changing this to our own grid very shortly. Enter your avatar's first and last name and password and then click on Grid Manager.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-3jNlwi_cJU4/Tq0bQYzmDGI/AAAAAAAACqc/dgmiK7z552g/s1600/set-up-grid05.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="521" src="http://3.bp.blogspot.com/-3jNlwi_cJU4/Tq0bQYzmDGI/AAAAAAAACqc/dgmiK7z552g/s1600/set-up-grid05.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Once you open the Grid Manager you will see what is in the image above. Enter the word &lt;span class="Apple-style-span" style="background-color: black; color: #f3f3f3;"&gt;ngrid&lt;/span&gt; for the Grid name (which is unique and cannot be changed later). Then copy paste the following line&amp;nbsp;&lt;span class="Apple-style-span" style="background-color: black; color: #f3f3f3;"&gt;http://login.ngrid.org:8002/&lt;/span&gt; into the &amp;nbsp;Login URI field shown in step 03 in the image above. Next click the button which says Get Grid Info (step 04) and all of the entry fields below it will fill automatically. Then click Apply and OK. The Grid manager will close and you should have ngrid in the pull down menu on the login screen at the bottom where it used to say OSgrid or whatever. If not simply change it to that, and reenter your avatar name and password if needed... So - now go ahead and login!&lt;br /&gt;;-)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-5100033828842164911?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/5100033828842164911/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/setting-up-your-viewer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5100033828842164911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5100033828842164911'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/setting-up-your-viewer.html' title='Step 02: Setting up your viewer'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-5Civn8Qq5I0/TkkgGVcMOsI/AAAAAAAACmo/qb__Dcj2j24/s72-c/set-up-grid01.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-813129203880361439</id><published>2011-08-11T08:50:00.000-07:00</published><updated>2011-10-30T02:43:35.154-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sound'/><category scheme='http://www.blogger.com/atom/ns#' term='wind'/><category scheme='http://www.blogger.com/atom/ns#' term='preferences'/><category scheme='http://www.blogger.com/atom/ns#' term='graphics'/><category scheme='http://www.blogger.com/atom/ns#' term='cache'/><title type='text'>Step 03: All important! Your preferences!</title><content type='html'>I am sure you have seen all these presentations with screenshots of Second Life and have wondered as to why anyone in their right senses could possibly want to spend time in a world which looks like as if it is made out of very bad quality cardboard! The reason is very simple: For the most part novices do not know how to figure out their preferences or simply do not care to spend the few minutes that it takes to fix this very basic issue. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-Sik6gS67p_Q/TklAkw5cpuI/AAAAAAAACno/koQUG3abgT4/s1600/preferences01.png" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="157" src="http://3.bp.blogspot.com/-Sik6gS67p_Q/TklAkw5cpuI/AAAAAAAACno/koQUG3abgT4/s1600/preferences01.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So, before you even login for the very first time, look on the top left hand corner of the viewer where you will see a small menu. Click on Edit and then preferences.&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;I will start out with what I think are the most important ones, which are your graphics settings&lt;/span&gt;&lt;/span&gt;, and then further down I will also show you some other ones which you may need as well.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-d0MFmIGh3js/TklB3Cf8uCI/AAAAAAAACoQ/PwiELKg2pU4/s1600/pref-graphics.png" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="600" src="http://4.bp.blogspot.com/-d0MFmIGh3js/TklB3Cf8uCI/AAAAAAAACoQ/PwiELKg2pU4/s1600/pref-graphics.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Bs_lJKMmOhw/TklB3SwPeII/AAAAAAAACoY/9VlDkzFGwuI/s1600/pref-graphics-advanced.png" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="600" src="http://4.bp.blogspot.com/-Bs_lJKMmOhw/TklB3SwPeII/AAAAAAAACoY/9VlDkzFGwuI/s1600/pref-graphics-advanced.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;True, the level of your graphics settings will depend upon you hardware, more specifically your graphics card. However, if your machine is less than 3 years old you should be able to get a decent display. The very first thing to do is to set your native screen resolution to as high as it will go - as an example, mine is 1920 x 1080. Once you have taken care of this, go back to the viewer, to Edit and Preferences and then Graphics and check the Advanced options box which you will see there. Then follow the instructions on the lower image above as closely as you can. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;What you should not sacrifice above all else are the shaders. Make sure that all 4 are checked&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Where you can compromise are the draw distance number and the particle count and the non-imposters. The water reflections should ideally show "all avatars and objects" but if that proves to be too much you can also select all static objects from the pulldown menu. Enabling the shaders is what will make the world three dimensional as nothing else will. I will talk more about the &lt;a href="http://metaversetutorials.blogspot.com/2011/07/step-15-creating-skies-water-atmosphere.html"&gt;atmospheric shaders&lt;/a&gt; later but in addition to the 3D feeling these will also give you different skies, lights and atmospheric conditions and "mood". &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;In short, the graphics settings are the difference between a flat drab world and one that holds light!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;And a word of advice from wonderful &lt;a href="http://3dmetaverse.com/"&gt;Snoopy Pfeffer&lt;/a&gt;, our valiant service provider: If your machine is older than 3 years make sure that your hardware is up to the task of displaying everything in the way in which I have described above. A good way of figuring out if you are doing OK is by occasionally checking out what the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Statistics Bar&lt;/span&gt;&lt;/span&gt; (found under the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;View menu&lt;/span&gt;&lt;/span&gt; - &lt;a href="http://metaversetutorials.blogspot.com/2011/08/quick-interface-tour-with-exploded.html"&gt;please look at screenshot here &amp;gt;&amp;gt;&amp;gt;&lt;/a&gt;) is telling you through your &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;framerate&lt;/span&gt;&lt;/span&gt;. Ideally this value should not go below 30 fps, and 15 fps is the absolute lowest acceptable minimum. So, if you are falling below that you may yet need to compromise with the above values. :-\&lt;br /&gt;&lt;br /&gt;And now, onto the other ones:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-psKUaI4tqUU/TklNtsZIGTI/AAAAAAAACoo/CyLBl8MVRTA/s1600/pref-genral.png" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="600" src="http://2.bp.blogspot.com/-psKUaI4tqUU/TklNtsZIGTI/AAAAAAAACoo/CyLBl8MVRTA/s1600/pref-genral.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The General tab is fairly self explanatory. The only thing to be mindful of with this one is to keep the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;GoAway/AFK box unchecked&lt;/span&gt;&lt;/span&gt; so that your avatar can always stay in-world fully alert.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-CtU2_q8kR74/Tk9_9BrMGjI/AAAAAAAACpk/_eAaEizFKAA/s1600/pref-cache.png"&gt;&lt;img border="0" height="600" src="http://2.bp.blogspot.com/-CtU2_q8kR74/Tk9_9BrMGjI/AAAAAAAACpk/_eAaEizFKAA/s1600/pref-cache.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The important thing to know about the network tab is the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Clear Disk Cache button&lt;/span&gt;&lt;/span&gt;, which you may need to press on occasion and then log off and relog so that your cache can get cleared. This will improve performance and stability.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-tnHb9RPv65Y/TklAl-rXV8I/AAAAAAAACoI/fHAhQ6bFBJU/s1600/pref-sound.png" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="600" src="http://2.bp.blogspot.com/-tnHb9RPv65Y/TklAl-rXV8I/AAAAAAAACoI/fHAhQ6bFBJU/s1600/pref-sound.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;With the Audio tab, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;please remember to check the wind generator box&lt;/span&gt;&lt;/span&gt;. This will create an ambient sound effect which is similar to wind. Research in this area gives substantial evidence that what immerses us in virtual environments is sound. Not music - but simply a sound which simulates the spatial sound of the physical world. So, having this active will indeed make you feel more "there" in the world in which you are immersed. Another thing is to set the interface sounds as low as you can get them to be, without sacrificing message alerts, since the click clack sounds of the interface are very loud and annoying indeed.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-NfcG_K28I3k/TklAlk3Kd4I/AAAAAAAACoA/uZxgCqJvR7Y/s1600/pref-camera.png" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="600" src="http://4.bp.blogspot.com/-NfcG_K28I3k/TklAlk3Kd4I/AAAAAAAACoA/uZxgCqJvR7Y/s1600/pref-camera.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;On the camera tab it is important to check the two boxes which &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;disable camera constraints&lt;/span&gt;&lt;/span&gt;. And then the camera angle you can experiment with to move closer in or out of the back of the avatar and also to decide upon transition time and smoothing. I tend to keep both of these last two very low since heightened values tend to make me somewhat seasick. But if this doesn't affect you the higher values will actually give you rather nice motion effects.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-hxXOL7jHXog/TklB3dwQ9zI/AAAAAAAACog/7YMoyV2Ub3A/s1600/pref-skins.png" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="600" src="http://1.bp.blogspot.com/-hxXOL7jHXog/TklB3dwQ9zI/AAAAAAAACog/7YMoyV2Ub3A/s1600/pref-skins.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;And finally skins: Given that the world itself is already very colorful I prefer skins which do not add to the color but stick to the dark, grayscale ones. But obviously this is a matter of preference. So, I am putting this shot in here just to let you know that you do have the choice. (Note: I am noticing that in the newest release of Imprudence they are back to the two basic skins, which are top ones - so currently you do not have these extra choices - ouch!. I am still keeping this image however, since you never know, and they could easily go back to more choices in upcoming releases ;-)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-813129203880361439?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/813129203880361439/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/all-important-your-preferences.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/813129203880361439'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/813129203880361439'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/all-important-your-preferences.html' title='Step 03: All important! Your preferences!'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-Sik6gS67p_Q/TklAkw5cpuI/AAAAAAAACno/koQUG3abgT4/s72-c/preferences01.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-5129848924661153153</id><published>2011-08-09T05:28:00.000-07:00</published><updated>2011-08-19T18:38:13.080-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='login'/><category scheme='http://www.blogger.com/atom/ns#' term='world'/><title type='text'>Step 04: Arriving at NGrid</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/arrive-ubik.jpg"&gt;&lt;img border="0" height="508" src="http://www.alphaauer.com/metaverse-tutorials/arrive-ubik.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The above screenshot shows you what you will see upon your first step into NGrid - the dramatic concourse of the virtual world's reception hub, which is located in a region called Ubik. But stand right there and hold your horses! Before you can do much else you will have to get some kind of familiarity with the viewer's software and its interface. And this is the subject matter of the next set of tutorials which will show you everything step by step. &lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;For now - your keyboard arrows will make you move.&lt;/span&gt;&lt;/span&gt;&amp;nbsp;The Up Arrow moves you forward, Down backwards, Right lets you turn right while you are standing, and Left lets you turn left, again in standing position. Page Up lets you fly up, and Page Down lets you fly down. &lt;br /&gt;&lt;br /&gt;Now, further down the concourse, slightly to your right, there are a pile of black boxes, which I have outlined in orange and marked up as 01. These hold all kinds of goodies with which you can "create" your personal avatar: Everything from skins, shapes, eyes, and hair to clothes. So, walk towards these boxes using your keyboard arrows. And once there, go onto the next set of tutorials where you will learn all about what to do next, how this whole thing actually works.&lt;br /&gt;;-)&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Note:&lt;/span&gt;&lt;/span&gt; Your lighting and sky will look different from what you see in this screenshot since you will login with the default lighting whereas I have a custom sky and light setting. No worries, you will soon learn how to fix all of that!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-5129848924661153153?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/5129848924661153153/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/step-04-arriving-at-ngrid.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5129848924661153153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5129848924661153153'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/step-04-arriving-at-ngrid.html' title='Step 04: Arriving at NGrid'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-2132883667319843060</id><published>2011-08-07T12:48:00.000-07:00</published><updated>2011-08-20T02:39:36.688-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='interface'/><category scheme='http://www.blogger.com/atom/ns#' term='menu'/><title type='text'>Step 05: Learning the software - a quick tour with exploded interface shots</title><content type='html'>The metaverse viewer is no different than any other computer application: You have to know your way around it before you can get any sort of mileage out of it. And the better you know it, the more you will enjoy your sojourn in virtual 3D. I personally think that one of the reasons for the rather large fallout rate of virtual worlds is that their novice users seldom bother to learn the software. And lack of knowledge, in my estimation, certainly accounts for all those dreadful screenshots that one sees of an environment where everything looks like as if it was cut out with a blunt pair of scissors, populated with badly dressed avatars, sporting dreadful hair and skin, all perched on their clumsy prim chairs - sitting like as if they have bad cases of indigestion - and all facing away from the camera at all times! &lt;br /&gt;&lt;br /&gt;The funny thing however is that &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;learning the interface actually doesn't take that long since it is all logically designed and fairly self-explanatory.&lt;/span&gt;&lt;/span&gt; So, please do take the couple of hours needed: Log in, and then using the screenshots below check out where everything is. I have opened up all of the menus and palettes and then created composite screenshots as to how all these things look, with explanations regarding their usage below them. So, actually &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;a good idea may be to print these images and have them next to your computer so that it is all right in front of you.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/metaverse-topmenu.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="627" src="http://www.alphaauer.com/metaverse-tutorials/metaverse-topmenu.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Basically &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the metaverse viewer has two menus, a top one and a bottom one,&lt;/span&gt;&lt;/span&gt; which are narrowly lined up along the interface. While &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the top one is more of a standard type of menu,&lt;/span&gt;&lt;/span&gt; like you would expect to see in most computer applications, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the bottom one works with pop-ups which let you do all sorts of stuff.&lt;/span&gt;&lt;/span&gt; From the top menu you will mostly check/uncheck various commands which are generalized and will work at all times, whereas the bottom one will let you do things intuitively through its floating palettes.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/metaverse-bottom-menu.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="651" src="http://www.alphaauer.com/metaverse-tutorials/metaverse-bottom-menu.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Needless to say, this is only a highly condensed overview and things (especially some of the stuff the happens through the bottom menu) will be covered in more detail in following tutorials. However - please remember: No tutorial will teach you stuff unless you get curious and really &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;sniff around and start investigating on your own account.&lt;/span&gt;&lt;/span&gt; And as I said above, the metaverse viewer is actually very intuitive. So, please please do!&lt;br /&gt;&lt;br /&gt;Worst thing that can happen? You crash... And then you simply relog and no harm done! And also, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;please have fun!&lt;/span&gt;&lt;/span&gt; At least for me, that is precisely where creativity starts - and nowhere more so than in a builder's world :-D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-2132883667319843060?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/2132883667319843060/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/quick-interface-tour-with-exploded.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/2132883667319843060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/2132883667319843060'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/quick-interface-tour-with-exploded.html' title='Step 05: Learning the software - a quick tour with exploded interface shots'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-6028785274725969019</id><published>2011-08-05T15:13:00.000-07:00</published><updated>2011-08-16T15:32:34.521-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='interface'/><category scheme='http://www.blogger.com/atom/ns#' term='pie menu'/><title type='text'>Step 06: Learning the interface - the pie menu</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/metaverse-pie-menu.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="573" src="http://www.alphaauer.com/metaverse-tutorials/metaverse-pie-menu.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;You will very quickly learn to appreciate the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;pie menu,&lt;/span&gt;&lt;/span&gt; with which you can take care of many tasks as well as get a lot of info in a very quick and efficient manner. In fact, most metaverse pros will use the pie menu far more often than all the others, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;especially when it comes to building and avatar interactions.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Above you will find the basic commands which are available just by right clicking on the things around you. &lt;span class="Apple-style-span" style="background-color: black; color: #f3f3f3;"&gt;The pie menu has deeper levels which I am not showing here, so please continue to explore by yourself.&lt;/span&gt; To repeat, it is all highly self-explanatory and you will get the hang of it in no time at all...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-6028785274725969019?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/6028785274725969019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/step-06-learning-interface-wonderful.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/6028785274725969019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/6028785274725969019'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/step-06-learning-interface-wonderful.html' title='Step 06: Learning the interface - the pie menu'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-4859490860385930261</id><published>2011-08-03T05:21:00.000-07:00</published><updated>2011-08-19T05:03:07.297-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notifications'/><category scheme='http://www.blogger.com/atom/ns#' term='interface'/><category scheme='http://www.blogger.com/atom/ns#' term='communication'/><title type='text'>Step 07: About communication and notifications</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/communication.jpg"&gt;&lt;img border="0" height="576" src="http://www.alphaauer.com/metaverse-tutorials/communication.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The above screenshot shows you the basic ways in which the system or other avatars will get in touch with you or how you go about finding them. What you need to do, is pay attention to the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;bottom left corner&lt;/span&gt;&lt;/span&gt; for incoming messages from other avatars; the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;top right corner&lt;/span&gt;&lt;/span&gt; for offers which they may make you, such as friendship offers, teleport offers or things from their inventory. Another thing which will show up here are group notifications of groups that you belong to. The&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt; bottom right corner&lt;/span&gt;&lt;/span&gt; on the other hand is all about notifications which the system sends you, mostly about the online/offline status of your friends.&lt;br /&gt;&lt;br /&gt;Although your friends are all listed under the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Communicate button on the bottom left&lt;/span&gt;&lt;/span&gt;, there may still be a need to find people that you are not friends with and that you still need to talk to. In this case you will click on &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Search, go to the people tab, type in the name of the avatar&lt;/span&gt;&lt;/span&gt; and then proceed from there.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-4859490860385930261?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/4859490860385930261/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/step-06-more-about-communication-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/4859490860385930261'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/4859490860385930261'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/step-06-more-about-communication-and.html' title='Step 07: About communication and notifications'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-393132865508420055</id><published>2011-08-01T07:21:00.000-07:00</published><updated>2011-08-26T13:57:42.558-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='interface'/><category scheme='http://www.blogger.com/atom/ns#' term='appearance'/><category scheme='http://www.blogger.com/atom/ns#' term='inventory'/><title type='text'>Step 08: A very important one - your inventory</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/inventory-assembled1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="627" src="http://www.alphaauer.com/metaverse-tutorials/inventory-assembled1.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Your inventory can be opened up from &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the furthest right button on the bottom menu&lt;/span&gt;&lt;/span&gt; and this is one button that you will be using a lot! Basically, your inventory contains all of your avatar's worldly goods. You will put on your body parts from there, get dressed from there, you will keep all the objects which you build in there and all the textures and scripts and animations which you will need to build will be in there as well! So, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;this place really is your virtual lifeline&lt;/span&gt;&lt;/span&gt; and you should get to know it, and how it works inside and out. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/inventory-assembled2.jpg"&gt;&lt;img border="0" height="627" src="http://www.alphaauer.com/metaverse-tutorials/inventory-assembled2.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I will be showing you how you create things from within the inventory in a separate post later on. However, for starters I think it is important just to learn how to use the inventory itself, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;especially when it comes to putting stuff on the avatar.&lt;/span&gt;&lt;/span&gt; This works with a &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;right click system&lt;/span&gt;&lt;/span&gt; in that you access the objects and utilize them by right clicking on them and attaching them either to the avatar or to the screen. And then &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;body parts (shapes, skin, eyes, system hair)&lt;/span&gt;&lt;/span&gt; and also &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;garments which get worn by the avatar directly (such as pants, shirts etc)&lt;/span&gt;&lt;/span&gt;&amp;nbsp;are also all here. Again, these you also access by right clicking on them and just &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;"wearing"&lt;/span&gt;&lt;/span&gt; them (as opposed to 3D objects such as shoes and so on, which you &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;"attach"&lt;/span&gt;&lt;/span&gt;).&lt;br /&gt;&lt;br /&gt;Your open metaverse inventory will initially be somewhat meager in terms of such goodies, but not to worry, one of the very next posts will show you how to make such acquisitions and how to get them inside your inventory and onto your avatar. ;-)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-393132865508420055?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/393132865508420055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/step-08-very-important-one-your.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/393132865508420055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/393132865508420055'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/08/step-08-very-important-one-your.html' title='Step 08: A very important one - your inventory'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-5777744227676041227</id><published>2011-07-30T14:30:00.000-07:00</published><updated>2011-08-19T15:56:38.279-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='camera'/><title type='text'>Step 09: The 3D camera, aka. your avatar's mirror...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/camera.jpg"&gt;&lt;img border="0" height="818" src="http://www.alphaauer.com/metaverse-tutorials/camera.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Wanna see your avatar's face? Sure you do!&lt;br /&gt;&lt;br /&gt;1) Holding down the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;alt key&lt;/span&gt;&lt;/span&gt; whilst you click upon an object (including your own avatar) will lock the software’s camera onto this object and center it. From here you can play by &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;turning and also zooming in and out&lt;/span&gt;&lt;/span&gt; of the object. The camera will stay in the locked position until you hit &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Esc&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;2) Holding down &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;both ctrl + alt&lt;/span&gt;&lt;/span&gt;, will let you &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;rotate the camera&lt;/span&gt;&lt;/span&gt; around the object in any direction that you want. Again you can zoom in and out, and again you can release the camera by pressing &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Esc&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;3) And then of course there is the little &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Camera palette&lt;/span&gt;&lt;/span&gt;, which you can get from the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;View menu&lt;/span&gt;&lt;/span&gt; (top bar) by checking the line which says &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Camera Controls&lt;/span&gt;&lt;/span&gt;. This will let you pan and rotate the view that you are looking at. However, this motion will not be&amp;nbsp;object focused but rather rotate the entire field of view, instead of turning around a specific object.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-5777744227676041227?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/5777744227676041227/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-09-metaverse-camera-aka-your.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5777744227676041227'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5777744227676041227'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-09-metaverse-camera-aka-your.html' title='Step 09: The 3D camera, aka. your avatar&apos;s mirror...'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-8139974485610641836</id><published>2011-07-29T11:34:00.000-07:00</published><updated>2011-08-19T18:39:36.578-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='world'/><category scheme='http://www.blogger.com/atom/ns#' term='dress-up'/><category scheme='http://www.blogger.com/atom/ns#' term='rezz'/><category scheme='http://www.blogger.com/atom/ns#' term='appearance'/><category scheme='http://www.blogger.com/atom/ns#' term='acquisitions'/><category scheme='http://www.blogger.com/atom/ns#' term='inventory'/><title type='text'>Step 10: Getting goodies out of boxes...</title><content type='html'>OK folks, we are now heading for some of the fun stuff which you can do in a metaverse: &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Dress-up games!&lt;/span&gt;&lt;/span&gt; And here is the very first step towards learning how to do that, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;which is getting stuff out of boxes&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Unlike Second Life, where most of the nice stuff is for sale, in the open metaverse we do not yet have a money based economy and &lt;b&gt;+&lt;/b&gt; we are generous folk :-), so all of this is free. &lt;a href="http://metaversetutorials.blogspot.com/2011/08/step-04-arriving-at-ngrid.html"&gt;Remember a few posts ago when you first arrived at Ubik and I said walk towards the boxes?&lt;/a&gt; Hope you are there now! This is a wall of stuff all held in boxes, from animations to shoes pretty much, which you can just take away with you and enjoy. A lot of the clothing items are from my SL shop &lt;a href="http://alphatribe.tumblr.com/"&gt;alpha.tribe&lt;/a&gt; which is quite a well known place over there, so (even if I say so myself) what I have put here is rather nice stuff, no shoddy cast offs or anything like that. ;-)&amp;nbsp;OK, so here we go:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/boxes-general-view.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="555" src="http://www.alphaauer.com/metaverse-tutorials/boxes-general-view.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The image above shows you the full wall of goodies at Ubik. I will show you how to get stuff out of three of these boxes. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;The first one&lt;/span&gt;&lt;/span&gt; is actually the subject matter of &lt;a href="http://metaversetutorials.blogspot.com/2011/07/step-10-all-important-animation.html"&gt;Step 11, which is the next post down on this blog&lt;/a&gt; and it involves Animation Overriders. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;The second box&lt;/span&gt;&lt;/span&gt; involves getting things out of a box which directly gives you a folder. And &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the third box&lt;/span&gt;&lt;/span&gt; involves getting a copy of the actual object and then “rezzing” it to get its contents&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/getting-folder.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="1052" src="http://www.alphaauer.com/metaverse-tutorials/getting-folder.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Click on the box &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #ef6141;"&gt;(1)&lt;/span&gt;&lt;/span&gt; (the cursor will turn into a little hand by the way, which for some reason my screen capture software won't capture). Within a few seconds of doing so&amp;nbsp;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;you will see a notification on the top right corner&lt;/span&gt;&lt;/span&gt; which tells you that the owner of the box is trying to give you a folder &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #ef6141;"&gt;(2)&lt;/span&gt;&lt;/span&gt;. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Press Keep&lt;/span&gt;&lt;/span&gt; (obviously ;-). &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;The folder will land in your inventory, below your Trash&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #ef6141;"&gt;(3)&lt;/span&gt;&lt;/span&gt;. Open this folder, and you will see a list of items. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Right click on any one of them and say wear &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #ef6141;"&gt;(4)&lt;/span&gt;&lt;/span&gt;. And now use the 3D camera (&lt;a href="http://metaversetutorials.blogspot.com/2011/07/step-09-metaverse-camera-aka-your.html"&gt;as explained in step 09&lt;/a&gt;) to rotate around your avatar's body, then zoom in and admire your pretty new skin! ;-)&lt;br /&gt;&lt;br /&gt;But sometimes a box will not give you a folder, instead it will let you take a copy of itself, which you can open up later and get the contents out of:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/take-a-copy.jpg"&gt;&lt;img border="0" height="698" src="http://www.alphaauer.com/metaverse-tutorials/take-a-copy.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;If there is no little hand when you hover over the box, then it may well be the case that the object can be copied: &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Right click&lt;/span&gt;&lt;/span&gt; on the box to get the pie menu, go to &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;More&lt;/span&gt;&lt;/span&gt; &lt;span class="Apple-style-span" style="background-color: black; color: #ef6141;"&gt;(1)&lt;/span&gt;, and then at 12 o'clock you should see &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Take Copy &lt;/span&gt;&lt;span class="Apple-style-span" style="color: #ef6141;"&gt;(2)&lt;/span&gt;&lt;/span&gt;&amp;nbsp;- if the object has in fact been set for copy, that is. Go there and &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;click, and the box will land inside your inventory&lt;/span&gt;&lt;/span&gt;. However, since this is actually a 3D object, it will not go below your trash (only folders do that) but &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;end up in the Objects folder &lt;/span&gt;&lt;/span&gt;where it rightfully belongs &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #ef6141;"&gt;(3 and 4)&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;From where you need to take it back out in order to get it's contents:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/drag-box.jpg"&gt;&lt;img border="0" height="759" src="http://www.alphaauer.com/metaverse-tutorials/drag-box.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;In order to do this, first off make sure that you are on land where you have build permissions. In other words &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the build button on the bottom menu has to be active&lt;/span&gt;&lt;/span&gt;. Then, simply go to the box (which as you remember is in the objects folder inside your inventory), and click and drag the box anywhere onto the ground in front of you - just as it shows you to do in the image above. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Just click and drag folks&lt;/span&gt;&lt;/span&gt; - that easy! And YAYY! You have just "rezzed" an object!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/rezz-box.jpg"&gt;&lt;img border="0" height="838" src="http://www.alphaauer.com/metaverse-tutorials/rezz-box.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Next, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;right click&lt;/span&gt;&lt;/span&gt; on the box, and you will see &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Open&lt;/span&gt;&lt;/span&gt; at 3 o'clock. Click there and a window will pop up, which says &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Copy to Inventory&lt;/span&gt;&lt;/span&gt; (Ignore the other button, it is useless). So, click on Copy to Inventory and the contents of &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the box will show up in a folder underneath your trashcan&lt;/span&gt;&lt;/span&gt;  - which as you will remember, is where all imported folders go. And then, just right click, wear, etc, as per usual...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-8139974485610641836?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/8139974485610641836'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/8139974485610641836'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-09-getting-goodies-out-of-boxes.html' title='Step 10: Getting goodies out of boxes...'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-4641760680982221594</id><published>2011-07-26T10:51:00.000-07:00</published><updated>2011-08-19T06:49:02.564-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Animation Overrider'/><title type='text'>Step 11: The all important Animation Overrider (AO) - so that you don't walk like a duck... ;-)</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/AO.jpg"&gt;&lt;img border="0" height="1063" src="http://www.alphaauer.com/metaverse-tutorials/AO.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;1) The box standing all the way on the left by itself at the Ubik goodies wall holds the Animation Overriders. Click on the box to get the folder, for which the notification will appear on the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;top right hand corner&lt;/span&gt;&lt;/span&gt; of the screen.&lt;br /&gt;&lt;br /&gt;2) Attach the Simple Walk Animation Overrider inside the folder to &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;HUD &amp;gt; Bottom Right&lt;/span&gt;&lt;/span&gt;. The AO will appear on the right bottom corner, as seen in step 3.&lt;br /&gt;&lt;br /&gt;3/3a) Press on &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;menu&lt;/span&gt;&lt;/span&gt;. This will bring out a menu on the top right corner. Press &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Load&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;4) Since this is just a simple walk AO, there is only one notecard (which holds the data for one female, 2 male and one unisex walk). So, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;click on notecard&lt;/span&gt;&lt;/span&gt;, so that you can select one of them in the next step.&lt;br /&gt;&lt;br /&gt;5) Now watch the bottom left corner of your screen and you will see some yellow text which informs you that the notecard is loading. When you see the memory line (as shown above), you are ready to&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt; select your walk&lt;/span&gt;&lt;/span&gt; (6).&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/AO-on-off.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://www.alphaauer.com/metaverse-tutorials/AO-on-off.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;And yes, you can also &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;disable the AO&lt;/span&gt;&lt;/span&gt; while you are wearing it. (You would not really bother to do so with a simple walk AO, however anything which also has seating animations in it may need to get disabled from time to time). The shot on the left shows you how things look when the AO is active, and the one on the&amp;nbsp;right&amp;nbsp;when it is disabled. To disable/enable click on the letters AO to make them turn black or white.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-4641760680982221594?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/4641760680982221594/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-10-all-important-animation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/4641760680982221594'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/4641760680982221594'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-10-all-important-animation.html' title='Step 11: The all important Animation Overrider (AO) - so that you don&apos;t walk like a duck... ;-)'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-7464156080929131569</id><published>2011-07-24T06:34:00.000-07:00</published><updated>2011-08-20T02:50:52.054-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='interface'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='appearance'/><category scheme='http://www.blogger.com/atom/ns#' term='menu'/><title type='text'>Step 12: Editing your appearance</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/appearance.jpg"&gt;&lt;img border="0" height="1109" src="http://www.alphaauer.com/metaverse-tutorials/appearance.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;1) Right clicking on yourself will show you the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Appearance button&lt;/span&gt;&lt;/span&gt; at 8 o’clock on the pie menu. Click here and the appearance palette will open up (3).&lt;br /&gt;&lt;br /&gt;2) At the same time &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;your cursor will turn into a 3D camera&lt;/span&gt;&lt;/span&gt; so that you can rotate your avatar to see your results while you are working. And of course you will also have the Camera Controls which you get from the View menu up top also.&lt;br /&gt;&lt;br /&gt;3) The rest is fairly self-explanatory. I am going to advise you to stick to modifying your shape only, which is quite a lot of fun in and of itself and you can come up with some wonderfully bizarre creatures just by tweaking all the values in the various tabs. You can either create a completely new shape from the Create tab on the top of the inventory, or you can use one of mine, which you can get out of one of the shape box at Ubik.&lt;br /&gt;&lt;br /&gt;One important thing to remember with the leg values of the shape are &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the size of your feet, which have to be set to zero&lt;/span&gt;&lt;/span&gt;, so that 3D object shoes can actually fit on them.&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;&lt;u&gt;Once you are done be absolutely sure to&amp;nbsp;click save&lt;/u&gt;, before you continue.&lt;/span&gt;&lt;/span&gt; This is important since one rather unpleasant open metaverse bug is that if you do not save (before the system reminds you, that is), &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;&lt;u&gt;you are very likely to crash&lt;/u&gt;&lt;/span&gt;&lt;/span&gt; and all your good efforts will have been wasted.&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Note:&lt;/span&gt;&lt;/span&gt; Creating &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;clothes and skin&lt;/span&gt;&lt;/span&gt; is pretty advanced stuff, which involves a lot of custom texturing and shading in external image editors, for which you use custom avatar clothing templates. So, until you become an experienced builder/texturer this is a task best left alone, I would suggest... :-\&lt;br /&gt;&lt;br /&gt;Again, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;eyes&lt;/span&gt;&lt;/span&gt; will need a lot of work in an external image editor before they look right. And as for &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;hair&lt;/span&gt;&lt;/span&gt; - the system hair which you can create from the appearance palette is sort of the hallmark of a novice user, who hasn't yet figured out that good hair is always attached to the avatar as a separate 3D object. So, I wouldn't attempt to make hair through here either. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;You will need system hair in order to render, however for that we use the famous bald head&lt;/span&gt;&lt;/span&gt;, which you will find in the hair boxes at Ubik: There is actually quite a selection of 3D object hair for both men and women over there. And very soon there will also be a post on how to adjust 3D objects (such as hair) after you have attached them.&lt;br /&gt;&lt;br /&gt;4) Always remember to &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;make a copy of any item&lt;/span&gt;&lt;/span&gt; which you are editing and then paste it into the same folder. If you are not sure where the item is, then type &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;worn&lt;/span&gt;&lt;/span&gt; into the search bar of the inventory and you will soon find it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-7464156080929131569?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/7464156080929131569/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-12-editing-your-appearance.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/7464156080929131569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/7464156080929131569'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-12-editing-your-appearance.html' title='Step 12: Editing your appearance'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-5184969685660323356</id><published>2011-07-22T08:40:00.000-07:00</published><updated>2011-08-26T14:05:59.605-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='attachments'/><category scheme='http://www.blogger.com/atom/ns#' term='posestand'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='appearance'/><title type='text'>Step 13: Adjusting / positioning / resizing your attachments</title><content type='html'>When you put on an attachment for the very first time chances are that it will not be positioned exactly correctly. It may be off to one side or dropping lower than it should or even be facing in a wrong direction altogether. And then also your avatar may be bigger or smaller than the creator of the object who, in all likelihood, would have fitted it to their own size. You can very easily fix all that and once you have done so the system will recognize your new values and will always attach the item in the way in which you placed it last.&lt;br /&gt;&lt;br /&gt;Attach the item to its logical position and follow the steps below:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/walk-to-posestand.jpg"&gt;&lt;img border="0" height="527" src="http://www.alphaauer.com/metaverse-tutorials/walk-to-posestand.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Before you can start playing around with your attachments so that they fit you exactly right you will need to find a &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;posestand&lt;/span&gt;&lt;/span&gt; upon which you need to place the avatar in a fixed position. The boxes at Ubik do have a posestand in them, however Ubik is group land and you cannot put anything on the ground unless you belong to the group Core Team. However, no worries, Max has already placed a posestand for people to work on, so just &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;follow the direction of the arrow in the above shot to get to it&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/stand.jpg"&gt;&lt;img border="0" height="823" src="http://www.alphaauer.com/metaverse-tutorials/stand.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Once there, &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;right click&lt;/span&gt;&lt;/span&gt; and you will see &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Stand&lt;/span&gt;&lt;/span&gt; at 10 o'clock on the pie menu, just click and stand!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/adjust-position-hair.jpg"&gt;&lt;img border="0" height="376" src=" http://www.alphaauer.com/metaverse-tutorials/adjust-position-hair.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Use the &lt;a href="http://metaversetutorials.blogspot.com/2011/07/step-09-metaverse-camera-aka-your.html"&gt;3D camera&lt;/a&gt; to get a really &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;good, slightly from the top, 3/4 view of the object which you wish to adjust&lt;/span&gt;&lt;/span&gt; and then &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;right click&lt;/span&gt;&lt;/span&gt; and press &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Edit&lt;/span&gt;&lt;/span&gt; at 4 o'clock on the pie menu. This will bring forth the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Edit palette&lt;/span&gt;&lt;/span&gt;, where on the top you will see the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;radio buttons for Position, Rotate and Scale&lt;/span&gt;&lt;/span&gt;. These three are the ones you use. Grab the arrows and pull for &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Position&lt;/span&gt;&lt;/span&gt;, and the circles to &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Rotate&lt;/span&gt;&lt;/span&gt;. When you rotate also make sure that you are seeing the circle from the top (in 3D in other words), otherwise your rotation may easily get out of control and slip. When using &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Scale&lt;/span&gt;&lt;/span&gt;&amp;nbsp;you will use the little white boxes which you pull outwards or push inwards. And be sure to have &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Stretch Both Sides&lt;/span&gt;&lt;/span&gt; checked, so that your attachment scales up symmetrically.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/adjust-position-shoe.jpg"&gt;&lt;img border="0" height="390" src="http://www.alphaauer.com/metaverse-tutorials/adjust-position-shoe.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;What applies to hair applies to any other garment or body part also. Simply use the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Position, Rotate and Stretch&lt;/span&gt;&lt;/span&gt; radio buttons on the edit palette to get the item to sit exactly as you wish it to do.&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Very Important Note:&lt;/span&gt;&lt;/span&gt; As with all things which you are editing - &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;do not forget to make a copy of it inside your inventory before you attach it to yourself&lt;/span&gt;&lt;/span&gt;. The metaverse has only one undo! So, if you make mistakes which are tough to fix you cannot revert to a former state!&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-5184969685660323356?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/5184969685660323356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-13-adjustingpositioningresizing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5184969685660323356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5184969685660323356'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-13-adjustingpositioningresizing.html' title='Step 13: Adjusting / positioning / resizing your attachments'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-7677649692859379334</id><published>2011-07-20T10:29:00.000-07:00</published><updated>2011-08-19T10:41:47.825-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='appearance'/><title type='text'>The cloud avatar syndrome / or what to do when parts of your avatar are not showing correctly</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/cloud-avatar.jpg"&gt;&lt;img border="0" height="508" src="http://www.alphaauer.com/metaverse-tutorials/cloud-avatar.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Ouch! Unfortunately this is something which does to tend to happen in the whole metaverse, including Second Life: &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;At times your avatar will remain as a cloud and not materialize at all. And then at other times, some parts of you will be visible while others will remain transparent&lt;/span&gt;&lt;/span&gt;. &lt;br /&gt;&lt;br /&gt;This kit seems to help and so I have put it in a special box at Ubik. Grab it and &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;follow the instructions in the included notecard&lt;/span&gt;&lt;/span&gt; carefully. The &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Rebake or Refresh Apperance&lt;/span&gt;&lt;/span&gt; command mentioned on line 13 of the notecard can be found under &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Edit in the top menu&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-7677649692859379334?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/7677649692859379334/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/cloud-avatar-syndromeand-also-what-to.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/7677649692859379334'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/7677649692859379334'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/cloud-avatar-syndromeand-also-what-to.html' title='The cloud avatar syndrome / or what to do when parts of your avatar are not showing correctly'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-5638268315063296903</id><published>2011-07-18T10:59:00.000-07:00</published><updated>2011-08-26T14:08:21.095-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='world'/><category scheme='http://www.blogger.com/atom/ns#' term='environment'/><category scheme='http://www.blogger.com/atom/ns#' term='transparency'/><title type='text'>How to see the transparent objects around you</title><content type='html'>&lt;a href="http://www.alphaauer.com/metaverse-tutorials/transparent-seen.jpg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="1276" src="http://www.alphaauer.com/metaverse-tutorials/transparent-seen.jpg" width="926" /&gt;&lt;/a&gt;Although you will not be aware of them, there will still be quite a few of these wherever you go, and from time to time you may wish to know where and what they are. Nothing easier: &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Press ctrl+alt+T&lt;/span&gt;&lt;/span&gt; on your keyboard and they will all materialize as transparent red shapes. Press ctrl+alt+T again, and they will all disappear...&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-5638268315063296903?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/5638268315063296903/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/how-to-see-transparent-objects-around.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5638268315063296903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5638268315063296903'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/how-to-see-transparent-objects-around.html' title='How to see the transparent objects around you'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-1162263548613461352</id><published>2011-07-16T13:02:00.000-07:00</published><updated>2011-08-27T03:35:12.665-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='map'/><category scheme='http://www.blogger.com/atom/ns#' term='teleport'/><category scheme='http://www.blogger.com/atom/ns#' term='world'/><category scheme='http://www.blogger.com/atom/ns#' term='locations'/><category scheme='http://www.blogger.com/atom/ns#' term='getting around'/><title type='text'>Step 14: Getting around  - through the login page, the map and teleporters</title><content type='html'>You can decide upon your location even as you login, as the image below will show you: &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-d3f-fdxCiZ0/TljIR1yWKiI/AAAAAAAACps/EYwlxH4ila8/s1600/ngrid-login-locations.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="439" src="http://4.bp.blogspot.com/-d3f-fdxCiZ0/TljIR1yWKiI/AAAAAAAACps/EYwlxH4ila8/s1600/ngrid-login-locations.png" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Currently there are &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;11 regions at Ngrid&lt;/span&gt;&lt;/span&gt; and you may wish to look at images of them before you decide which ones you would like to visit:&lt;br /&gt;&lt;a href="http://newgenresgrid.blogspot.com/"&gt;http://newgenresgrid.blogspot.com/&lt;/a&gt;&lt;br /&gt;The world is basically divided into two distinct archipelagos and then we have one standalone island which belongs to a Czech University.&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;The Northern Archipelago:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Ubik (Entry point of NGrid, goodies wall, etc, also visit upper levels using teleporter)&lt;br /&gt;Klein (MosMax Hax, Peter Scharmüller's kleinbau architecture)&lt;br /&gt;zerodimension (Peter Scharmüller's sim)&lt;br /&gt;HyperSim (MosMax Hax's wonderful play sim)&lt;br /&gt;Max (Max's museum sim)&lt;br /&gt;Ouvroir (Chris Marker museum @ NGrid)&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;The Southern Archipelago:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;LEA ISEA (The ISEA2011 conference location)&lt;br /&gt;LPDT2 (seat of LPDT2: http://lpdt2.blogspot.com/)&lt;br /&gt;ShapeShifter (FeliX Ringtail's island)&lt;br /&gt;Alpha Sea (Open sea)&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Standalone:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;VIAKISK (Czech University sim)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/map.jpg"&gt;&lt;img border="0" height="567" src="http://www.alphaauer.com/metaverse-tutorials/map.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The second way of getting around is the &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;world map&lt;/span&gt;&lt;/span&gt;, which can be found on the bottom menu &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;(1)&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;1) &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;When you open the map it will show you your current location&lt;/span&gt;&lt;/span&gt;. I was at Ubik when I did this, so it says Ubik in the search entry field &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;(1a)&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;2)&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt; Type in the name of the location to which you want to go&lt;/span&gt;&lt;/span&gt; and it will show up in the big white space below, and at the same time the map will swing very quickly to the location which you searched.&lt;br /&gt;&lt;br /&gt;3) Go to the bottom of the map and click on &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Teleport&lt;/span&gt;&lt;/span&gt;. The system will transport you to your desired destination.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/teleporter.jpg"&gt;&lt;img border="0" height="612" src="http://www.alphaauer.com/metaverse-tutorials/teleporter.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;At Ngrid &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;there is a lot of building up in the sky&lt;/span&gt;&lt;/span&gt;, sometimes as high up as 5000 virtual meters, and usually on many different levels, all stacked above one another. You will especially encounter them at &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;Ubik, Hypersim&lt;/span&gt;&lt;/span&gt; and &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;LPDT2&lt;/span&gt;&lt;/span&gt;, but at other places also. These places (&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;which are examples of the very best of metaverse building&lt;/span&gt;&lt;/span&gt; by the way - and no, I am definitely not the one who built them ;-) you can only access through teleporters, so keep an eye out for the blue and red prisms which are scattered all over NGrid. The above image shows you their usage.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-1162263548613461352?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/1162263548613461352/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-14-getting-around-through-login.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/1162263548613461352'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/1162263548613461352'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-14-getting-around-through-login.html' title='Step 14: Getting around  - through the login page, the map and teleporters'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-d3f-fdxCiZ0/TljIR1yWKiI/AAAAAAAACps/EYwlxH4ila8/s72-c/ngrid-login-locations.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6286210764994122388.post-5808553847855513888</id><published>2011-07-14T14:52:00.000-07:00</published><updated>2011-08-20T02:50:07.330-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='world'/><category scheme='http://www.blogger.com/atom/ns#' term='sky'/><category scheme='http://www.blogger.com/atom/ns#' term='windlight'/><category scheme='http://www.blogger.com/atom/ns#' term='interface'/><category scheme='http://www.blogger.com/atom/ns#' term='presets'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='water'/><category scheme='http://www.blogger.com/atom/ns#' term='environment'/><title type='text'>Step 15: Creating skies, water, atmosphere and climate</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/default.jpg"&gt;&lt;img border="0" height="255" src="http://www.alphaauer.com/metaverse-tutorials/default.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;What you see on the left in the upper image is how a lot of people see the metaverse: &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;No shaders&lt;/span&gt;&lt;/span&gt;! (&lt;a href="http://metaversetutorials.blogspot.com/2011/08/all-important-your-preferences.html"&gt;As I was already saying here earlier&lt;/a&gt;). And then on the right hand we have &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;the shaders enabled with default lighting&lt;/span&gt;&lt;/span&gt;. Well, some improvement anyway, you think, right? Wait!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/windlight.jpg"&gt;&lt;img border="0" height="523" src="http://www.alphaauer.com/metaverse-tutorials/windlight.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;What we see above is the same view with 4 different &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;sky presets&lt;/span&gt;&lt;/span&gt;. But wait just a second longer - it gets even better!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/water.jpg"&gt;&lt;img border="0" height="255" src="http://www.alphaauer.com/metaverse-tutorials/water.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Still the same view: On the left we have a sky preset, nice one too, however no &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;water preset&lt;/span&gt;&lt;/span&gt;. But then on the right we also have a water preset in place...&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/sky-editor.jpg"&gt;&lt;img border="0" height="557" src="http://www.alphaauer.com/metaverse-tutorials/sky-editor.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;How to get these? The image above will show you how. &lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;You can also make new presets of your own&lt;/span&gt;&lt;/span&gt;, either starting from scratch or through modifying existent ones. The thing to do is to play with all the sliders in all of the tabs and when you like something, just press New and save your preset under a new name.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/directory.jpg"&gt;&lt;img border="0" height="673" src="http://www.alphaauer.com/metaverse-tutorials/directory.jpg" width="926" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Unfortunately the Imprudence viewer does not give its users a big selection of sky presets. I have therefore zipped up my favorite ones and put them here:&lt;br /&gt;&lt;a href="http://www.alphaauer.com/metaverse-tutorials/metaverse-skies.rar"&gt;http://www.alphaauer.com/metaverse-tutorials/metaverse-skies.rar&lt;/a&gt;&lt;br /&gt;Download and unzip the file and then place the contents into the directory shown in the screenshot above. Or: &lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: black;"&gt;&lt;span class="Apple-style-span" style="color: #f3f3f3;"&gt;C:\Program Files\Imprudence\app_settings\windlight\skies&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;I am not a Mac user, however I am sure that those of you who are will know where this is all supposed to go over there as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6286210764994122388-5808553847855513888?l=metaversetutorials.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://metaversetutorials.blogspot.com/feeds/5808553847855513888/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-15-creating-skies-water-atmosphere.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5808553847855513888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6286210764994122388/posts/default/5808553847855513888'/><link rel='alternate' type='text/html' href='http://metaversetutorials.blogspot.com/2011/07/step-15-creating-skies-water-atmosphere.html' title='Step 15: Creating skies, water, atmosphere and climate'/><author><name>Elif Ayiter</name><uri>http://www.blogger.com/profile/03113492369895704024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_7nBdDZYO-RM/SCh5S5nP3yI/AAAAAAAAAAM/3KxAX71Rr4A/S220/elif.jpg'/></author><thr:total>0</thr:total></entry></feed>
